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Bruno Macabeus
Bruno Macabeus

49 Followers

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Apr 16, 2022

GambiConf — Why do we need a new tech event?

GambiConf is the event I’ve always desired to happen, and it fits a specific unmet demand in tech conferences. Tech events like Code BEAM, BrazilJS, Strange Loop Conference, and GOTO Conference are great, but they usually end up fitting into two categories: it’s a conference focused on an environment (e.g…

Conference

4 min read

GambiConf — Why do we need a new tech event?
GambiConf — Why do we need a new tech event?
Conference

4 min read


Mar 16, 2021

Ingeniería Inversa de un juego de Game Boy Advance: Entendiendo a la traviesa DMA — Parte 2

Esta publicación es parte de una serie llamada Ingeniería Inversa de un juego de Game Boy Advance. Lee la introducción aquí. Lea la publicación anterior aquí. Sígueme en Twitter para más diversión de computadora 🐦 Como vimos antes, alargar el puente alterando la memoria en la VRAM solo duró por…

Gameboy

4 min read

Ingeniería Inversa de un juego de Game Boy Advance: Entendiendo a la traviesa DMA — Parte 2
Ingeniería Inversa de un juego de Game Boy Advance: Entendiendo a la traviesa DMA — Parte 2
Gameboy

4 min read


Mar 10, 2021

Reverse Engineering a Gameboy Advance Game: And so? What did we get? — Final Part

This post is part of a series entitled Reverse Engineering a Gameboy Advance Game. Read the introduction here. Read the previous post here. Specifically for this last part, it isn’t necessary to have read the previous ones — but I strongly recommend it because they are top-notch. And so, we…

Reverse Engineering

9 min read

Reverse Engineering a Gameboy Advance Game: And so? What did we get? — Final Part
Reverse Engineering a Gameboy Advance Game: And so? What did we get? — Final Part
Reverse Engineering

9 min read


Mar 9, 2021

Ingeniería Inversa de un juego de Game Boy Advance: ¡Vamos a alargar el puente! — Parte 1

Esta publicación es parte de una serie llamada Ingeniería Inversa de un juego de Game Boy Advance. Lee la introducción aquí. Sígueme en Twitter para más diversión de computadora 🐦 Bueno, nuestro objetivo es crear un editor de niveles, ¿verdad? Pero eso es muy complicado y hay un millón de…

Gameboy

4 min read

Ingeniería Inversa de un juego de Game Boy Advance: ¡Vamos a alargar el puente! — Parte 1
Ingeniería Inversa de un juego de Game Boy Advance: ¡Vamos a alargar el puente! — Parte 1
Gameboy

4 min read


Mar 7, 2021

Ingeniería inversa de un juego de Game Boy Advance — Guía Completa

Read it in English here! 🇺🇸 Leia isso em Português aqui! 🇧🇷 Versión en español traducida por Puckman 💙 Siempre intento venir con proyectos personales; son básicamente una gran manera de tener algo para pasar el tiempo y para estudiar algo diferente de lo que normalmente hacemos cada día. El…

Ingenieria Inversa

5 min read

Ingeniería inversa de un juego de Game Boy Advance — Guía Completa
Ingeniería inversa de un juego de Game Boy Advance — Guía Completa
Ingenieria Inversa

5 min read


Feb 10, 2021

Reverse Engineering a Gameboy Advance Game: Saving the custom level — Part 8

This post is part of a series entitled Reverse Engineering a Gameboy Advance Game. Read the introduction here. Read the previous post here. Follow me on Twitter to more computer fun 🐦 After our glorious trajectory doing reverse engineering on the game Klonoa, we finally achieved our aim: we created…

Gameboy

15 min read

Reverse Engineering a Gameboy Advance Game: Saving the custom level — Part 8
Reverse Engineering a Gameboy Advance Game: Saving the custom level — Part 8
Gameboy

15 min read


Published in ITNEXT

·Feb 5, 2021

Reverse engineering a GameBoy Advance game — Complete Guide

Leia isso em português aqui! 🇧🇷 ¡Léelo en español aquí! 🇪🇸 All posts translated by Benjamin Stauffer and me 💙 I’m always trying to come up with personal projects; they’re basically a great way to get some distraction and to study something different from what we normally do on a…

Programming

5 min read

Reverse engineering a GameBoy Advance game — Complete Guide
Reverse engineering a GameBoy Advance game — Complete Guide
Programming

5 min read


Oct 9, 2020

Reverse Engineering a Gameboy Advance Game: Let’s Paint our Website! — Part 7

This post is part of a series entitled Reverse Engineering a Gameboy Advance Game. Read the introduction here. Read the previous post here. Follow me on Twitter to more computer fun 🐦 We dove deep into reverse engineering and only touched a little bit on JS in the past couple…

Reverse Engineering

18 min read

Reverse Engineering a Gameboy Advance Game: Let’s Paint our Website! — Part 7
Reverse Engineering a Gameboy Advance Game: Let’s Paint our Website! — Part 7
Reverse Engineering

18 min read


Apr 2, 2020

Reverse Engineering a Gameboy Advance Game: Extracting the Objects from the Level — Part 6

This post is part of a series entitled Reverse Engineering a Gameboy Advance Game. Read the introduction here. Read the previous post here. Follow me on Twitter to more computer fun 🐦 In our last post, we ended up extracting the level tilemap, however, a level has more than just…

Reverse Engineering

10 min read

Reverse Engineering a Gameboy Advance Game: Extracting the Objects from the Level — Part 6
Reverse Engineering a Gameboy Advance Game: Extracting the Objects from the Level — Part 6
Reverse Engineering

10 min read


Dec 18, 2019

Engenharia reversa no GBA: E aí? O que obtemos? — Parte Final

Essa postagem faz parte da série intitulada Engenharia Reversa num jogo de Gameboy Advance. Leia a introdução aqui. Leia a postagem anterior aqui. Especificamente para essa última postagem, não é preciso ter lido as outras — apesar de eu recomendar muito, por serem só o filé. E então, enfim chegamos…

Engenharia Reversa

9 min read

Engenharia reversa num jogo de Gameboy Advance: E aí? O que obtemos? — Parte Final
Engenharia reversa num jogo de Gameboy Advance: E aí? O que obtemos? — Parte Final
Engenharia Reversa

9 min read

Bruno Macabeus

Bruno Macabeus

49 Followers

https://twitter.com/bmacabeus

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